Thursday, March 7, 2013

Starting to see where this is going, probably will lose the small noise and add that in Photoshop
Coming back to this tomorrow
I think we're ready for Zbrush

Decided to make this shield, love the design and simplicity of it
Calling the blockout DONE!!

Tuesday, February 26, 2013

Texture is getting there,
rendering with Marmoset Toolbag

Monday, February 18, 2013

WIP SCI-FI Doorway

WIP sci fi bake.  Next step is painting the texture :)
3Million polys vs 9k


Thursday, September 20, 2012

Textured, real time Model
Zbrush Sculpture
In Game Model/ AO and Normal Map only
Roman Column

Tuesday, August 21, 2012

3D ZOMBO Fantasma LOGO

3D Logo I made for David Wilkins, based on concept by Bart Tiongson.  Had a lot of fun on this one!!!  Blocked out in Maya, sculpted in Zbrush and rendered in Maya/Mental Ray