Tuesday, February 26, 2013

Texture is getting there,
rendering with Marmoset Toolbag

Monday, February 18, 2013

WIP SCI-FI Doorway

WIP sci fi bake.  Next step is painting the texture :)
3Million polys vs 9k


Thursday, September 20, 2012

Textured, real time Model
Zbrush Sculpture
In Game Model/ AO and Normal Map only
Roman Column

Tuesday, August 21, 2012

3D ZOMBO Fantasma LOGO

3D Logo I made for David Wilkins, based on concept by Bart Tiongson.  Had a lot of fun on this one!!!  Blocked out in Maya, sculpted in Zbrush and rendered in Maya/Mental Ray

Saturday, June 23, 2012

Post-apocalyptic armored vehicle I made as concept support.
Real Time Render 

Thursday, June 21, 2012